AR/VR Developer

Barry:  Temp image

"So, my name is Barry Hubler, and I am a graduate of the Games, Interactive Media, and Mobile—or GIMM—program at Boise State University. And the thing you have to understand about the way I work is that I don’t think technology is just about 'bits' and 'bytes' or even 'polygons.' I think technology is a tool we use to bridge the gap between ourselves and the world around us.

Whether I’m building a virtual reality simulation of a medieval blacksmith’s forge or developing an augmented reality application designed to help students with autism navigate their daily schedules, I am constantly trying to find the point where technical precision meets genuine human utility. I live in that fascinating interstitial space where you have to be both an artist and a programmer—where you’re not just building a product, but creating an environment that feels tactile, intuitive, and, frankly, just really cool to exist in.

I’m a developer, a 3D artist, and a storyteller who believes that our digital tools should make the physical world more accessible and a lot more interesting. I’m always looking for the next complex problem that needs a creative, immersive solution."

barrywhubler@gmail.com